![]() ![]() Over the years, the fan appreciation of the Grunts has emboldened the studio to explore more complex characterizations for them. “This fundamentally tragic-comic aspect of their personality has long given us wonderful opportunities to explore a wide range of emotions - from bravado to terror, joy to despair, and so on,” he explains. They act as key comic relief characters showing that Halo’s brand of science fiction can be equally dark and colorful. He says that from the beginning, the Grunts have always done their best, bravely knowing that they are utterly expendable as they fling themselves into battle. Joseph Staten, Head of Creative for Halo Infinite, has been one of the voice actors for the Grunts since the original Halo trilogy and is also the voice behind Glibnub. John? John? We’re afraid of a guy named John? Are you kidding me?” Even the game’s difficulty setting can affect Glibnub’s dialogue, such as the line: “Ok, ok, you beat us, but did you do it on LEGENDARY?” Glibnub also pokes fun at narrative beats, like the reveal of Master Chief’s real name, saying, “So, so wait a minute, I just found out that the Master Chief’s name is John. These lines are occasionally self-aware, referencing the franchise’s title screen Gregorian chant theme or how there are just too many Halo games to keep track of. #PROPAGANDA TOWERS HALO INFINITE UPGRADE#Protagonist Master Chief can destroy these towers to weaken the Banished’s influence and earn Valor points to upgrade his equipment. Some of the funniest ones in Halo Infinite come from Glibnub, an Unggoy communications officer who serves the Banished and operates the propaganda towers. ![]() ![]() What makes the Grunts so compelling is the humorous moments of brevity they add in between the serious setpieces. ![]() “We even have a couple of them serving as high-value targets for players to try and hunt down within the game’s campaign.” “It’s actually been a particularly fun element of evolving the Banished as a faction: exploring ways we can look at some of the species in a different lens than they might have been within the Covenant, and the Grunts are a great example of that,” Halo narrative writer Jeff Easterling tells Fanbyte. However, under the Banished - the enemy species introduced in 2017’s Halo Wars 2 - came a wider range of opportunities for Grunts to move up the corporate ladder. Under the Covenant, one of the main antagonistic forces in Halo, there weren’t many factions lower in the power hierarchy than the Grunts, who were primarily used as cannon fodder. Fanbyte spoke with 343 Industries about the Grunts’ place within the Halo universe, as well as how they were adapted into Halo Infinite’s new sandbox environment. Their dialogue recently went viral online, with players around the internet sharing their own personal favorite lines. But even at its most heartfelt, Halo still naturally weaves in moments of humor, particularly through comedic lines from the Unggoy (also known as Grunts), the lowest order of enemies encountered in the series. From Halo 4’s emotional plotline of losing someone you care about to the themes of trust sewn throughout Halo Infinite, the franchise has shown a willingness to venture into the profound. ![]()
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